Nomad
Superstitious tribes who wander steppes and desert regions, living in tents or temporary huts
Stat Blocks
Old-School Essentials Classic Fantasy
| Armor Class | 7 [12] to 4 [15] |
|---|---|
| Hit Dice | 1 (4hp) |
| Number Appearing | 0 (1d4 Γ 10) |
| Attacks | 1 Γ weapon (1d6 or by weapon) |
| THAC0 | 19 [0] |
| Movement | 120' (40') |
| Saving Throws | D12 W13 P14 B15 S16 (1) |
| Morale | 8 |
| Alignment | Any |
| XP | 10 |
| Treasure Type | A |
Monster statistics extracted from online SRD wiki, not the published hardcover edition.
Special Abilities
Variants
For every 25 nomads, there is a 2nd level fighter.
For every 40 nomads, there is a 4th level fighter.
Tribal chief (8th level fighter), plus a 5th level fighter for every 100 nomads. 50% chance of a cleric (9th level); 25% chance of a magic-user (8th level).
OSRIC
| Armor Class | Determined by armour worn |
|---|---|
| Hit Dice | 1d6 hp |
| Number Encountered | 30d10 |
| Attacks | 1 |
| Damage | By weapon |
| Move | 120-ft |
| Alignment | Neutral |
| Intelligence | Average to very |
| XP | Variable |
| Size | Man-sized |
| Frequency | Uncommon |
| Lair | 15% |
Monster statistics extracted from online SRD wiki, not the published hardcover edition.
Nomads are mounted clans that live on steppes, plains or in desert climes. They live by hunting and gathering and are closely tied to their native climate. Due to their closeness with their surroundings, they surprise on 1-4.
Irrespective of the above, there will always be (2) 3rd level clerics and (1) 4th level magic user present.
Nomads will always be mounted on either light or medium warhorses.