Giant Tick
Giant invertebrates that dwell in ruins and upper dungeon levels
Stat Blocks
OSRIC
| Armor Class | 4 |
|---|---|
| Hit Dice | 3 |
| Number Encountered | 3d4 |
| Attacks | 1 |
| Damage | 1d4 |
| Move | 30-ft |
| Alignment | Neutral |
| Intelligence | Non- |
| XP | 2/50+2/hp |
| Size | Small |
| Frequency | Rare |
| Lair | Nil (no lair) |
Monster statistics extracted from online SRD wiki, not the published hardcover edition.
These giant invertebrates typically dwell in ruins and upper dungeon levels, though some are found in forests as well. They usually seek to ambush their prey, jumping out from hiding. Their initial attack inflicts the damage indicated, and thereafter the giant tick drains 1d6 hp worth of blood automatically. Their bite can cause disease as a giant leech bite does.
Treasure: None.