Dire Wolf
Efficient pack hunters that will kill anything they can catch
Stat Blocks
Basic Fantasy Role-Playing Game
| Armor Class | 14 |
|---|---|
| Hit Dice | 4 |
| Number Appearing | 1d4, Wild 2d4, Lair 2d4 |
| Attacks | 1 bite (2d4) |
| Damage | 2d4 |
| Movement | 50' |
| Save As | Fighter: 4 |
| Morale | 9 |
| XP | 240 |
| Treasure Type | None |
Monster statistics extracted from online SRD wiki, not the published hardcover edition.
Dire wolves are efficient pack hunters that will kill anything they can catch. Dire wolves are generally mottled gray or black, about 9 feet long and weighing some 800 pounds.
Old-School Essentials Classic Fantasy
| Armor Class | 6 [13] |
|---|---|
| Hit Dice | 4+1 (19hp) |
| Number Appearing | 1d4 (2d4) |
| Attacks | 1 Γ bite (2d4) |
| THAC0 | 15 [+4] |
| Movement | 150' (50') |
| Saving Throws | D12 W13 P14 B15 S16 (2) |
| Morale | 8 |
| Alignment | Neutral |
| XP | 125 |
| Treasure Type | None |
Monster statistics extracted from online SRD wiki, not the published hardcover edition.
Large, savage, semi-intelligent wolves. Dwell in caves, mountains, and forests.
Special Abilities
Training: At the referee’s discretion, captured cubs may be trained like dogs. Dire wolves are ferocious and extremely difficult to train.
Mounts: Sometimes trained as mounts by goblins.
OSRIC
| Armor Class | 6 |
|---|---|
| Hit Dice | 3+3 |
| Number Encountered | 3d4 |
| Attacks | 1 |
| Damage | 2d4 |
| Move | 180-ft |
| Alignment | Neutral |
| Intelligence | Semi- |
| XP | 3/75+3/hp |
| Size | Medium |
| Frequency | Rare |
| Lair | 10% |
Monster statistics extracted from online SRD wiki, not the published hardcover edition.
Dire wolves are massive wolves, prehistoric ancestors of the normal species. Like normal wolves, they hunt in packs and their howl has a 50% chance to panic herbivores such as horses.